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1. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
I think the alpha clone idea could be a good thing for eve. It will provide more pilotGÇÖs in eve, more life in eve. Some of these alpha pilotGÇÖs will be good for eve and some bad. A Few minor thoughts Most solo freighters will now be able to ha...
- by fluffy jo - at 2016.09.02 11:17:50
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2. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
just listened to the soundcloud roundtable. A few of minor questions Will there be restrictions on ship class or size that can be moored ? If i moore a Battleship can i change ship to a destroyer without docking ? Can you undock in a pod and ...
- by fluffy jo - at 2015.03.23 12:50:20
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3. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
Love the new structure idea. Coming from a POS industry point of view. I am not looking forward to having wasted 3-4 yearsGÇÖ worth of research on the existing POS gun turrets, missiles, ecm , shield hardeners and warp / web modules and redoing ...
- by fluffy jo - at 2015.03.23 12:44:44
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4. Sticky:[New structures] Assembly array and research labs - in Player Features and Ideas Discussion [original thread]
Love the new structure idea. Coming from a POS industry point of view. I am not looking forward to having wasted 3-4 yearsGÇÖ worth of research on the existing POS gun turrets, missiles, ecm , shield hardeners and warp / web modules and redoing ...
- by fluffy jo - at 2015.03.23 12:43:38
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5. [New structures] Administration Hubs and Advertisement Centers - in Player Features and Ideas Discussion [original thread]
Love the new structure idea. Coming from a POS industry point of view. I am not looking forward to having wasted 3-4 yearsGÇÖ worth of research on the existing POS gun turrets, missiles, ecm , shield hardeners and warp / web modules and redoing ...
- by fluffy jo - at 2015.03.23 12:42:50
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6. Recognition of Highsec Power Projection - in Assembly Hall [original thread]
If the measure is to be player ships destroyed then wouldn't influence actually be Concord ? As they destroy more player ships in a suicide ganking system.
- by fluffy jo - at 2014.06.29 15:52:00
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7. Store existing BPO me and pe values during the next release - in Player Features and Ideas Discussion [original thread]
I agree with what you say about ccp being able to know that someone is trying it on. CCP will not, and should not, need this information. I should have said this auggestion was for the eve client pilots on the show info for the bpo. (but I think...
- by fluffy jo - at 2014.06.28 09:56:00
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8. Store existing BPO me and pe values during the next release - in Player Features and Ideas Discussion [original thread]
The title may not be the best one. During the next major release, which will be the industrial release the me and pe values on all BPOs will be changed to a new system. It would be nice if the pre me and pe values are stored on BPO as a non mod...
- by fluffy jo - at 2014.06.27 10:19:00
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9. Sticky:Dev blog: Starbase changes for Crius - in EVE Information Portal [original thread]
I like these changes coming up for pos production. The only issue I may have is the potential click fest for onlineing the modules prior to inserting the manufacture job and then offlineing the modules after the manufacture job has been submitted...
- by fluffy jo - at 2014.06.18 10:09:00
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10. Ideas for the future Rorqual rebalance. ==> - in Player Features and Ideas Discussion [original thread]
I will ignore the obvious troll. I did laugh at a few bits though. I am sure CCP's vision of the Rorqual will be very different from what it is now, and will not show any resemblance to what I, nor anyone else, think it will be. We will have to ...
- by fluffy jo - at 2014.03.20 10:30:00
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11. Ideas for the future Rorqual rebalance. ==> - in Player Features and Ideas Discussion [original thread]
Alundil wrote: Increase the PI capabilities of the Rorqual he he by increase , do you mean give it some ?
- by fluffy jo - at 2014.03.19 17:18:00
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12. Ideas for the future Rorqual rebalance. ==> - in Player Features and Ideas Discussion [original thread]
Tarsas Phage[/quote wrote: stuff At this point, it sounds like you want to buff the Rorq so much that using it is merely a formality. You want it to be immune to what can hurt it most (neuts), buff it to comprise more HP than a carrier, make...
- by fluffy jo - at 2014.03.19 17:00:00
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13. Ideas for the future Rorqual rebalance. ==> - in Player Features and Ideas Discussion [original thread]
Kurtz wrote: This bonus to links should not be tied to deployed mode. It should be the built in bonus to the ship like what the Orca has. Yep I agree now I have thought about it, it should be a default bonus of the ship, and not a module....
- by fluffy jo - at 2014.03.18 12:13:00
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14. Ideas for the future Rorqual rebalance. ==> - in Player Features and Ideas Discussion [original thread]
These are my general ideas and notes. I am not suggesting all these ideas are implemented as that would make the ship too overpowered. I am not suggesting these changes need to happen anytime soon, just so CCP are aware of the possibilities from...
- by fluffy jo - at 2014.03.17 13:29:00
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15. New Ship Repping RED Fire Engine With Flashing Lights. - in Player Features and Ideas Discussion [original thread]
that would get annoying ;-)
- by fluffy jo - at 2014.03.17 13:14:00
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16. Rework the Drone Interfacing skill - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: As a drone boat pilot I'm actually happy as it is, I have been fine with this at level III and am only now investing time into the skill as I'm moving up to an ishtar. The only change I would make is that the most dro...
- by fluffy jo - at 2014.03.13 16:51:00
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17. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Creation of a "Be nice to CCP Staff day" In the same way we have "international flag day" there should be a day where CCP staff are referred to as Ma'am or Sir and treated with kindness.
- by fluffy jo - at 2014.03.13 16:07:00
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18. Allow players to TESTthe removal of local by Sovereignty or pos modu... - in Player Features and Ideas Discussion [original thread]
Razor Rocker wrote: I think you missed that its roaming parties that dont want local. The defenders always want it for the awesome intel it provides. yes I think I agree with you. "If option A (pay Sovereignty bill) then would any alliance...
- by fluffy jo - at 2014.03.13 15:54:00
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19. Allow players to TESTthe removal of local by Sovereignty or pos modu... - in Player Features and Ideas Discussion [original thread]
Seliah wrote: fluffy jo wrote: Are there any other ways to test if players want the removal of local ? Yes ! Do it in w-space and ask any wormhole resident if they like it :) Oh wait .. nice ;-) but I guess they choose to live ther...
- by fluffy jo - at 2014.03.13 15:52:00
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20. Allow players to TESTthe removal of local by Sovereignty or pos modu... - in Player Features and Ideas Discussion [original thread]
Riot Girl wrote: So you want to test if alliances will willingly get rid of their most powerful intel tool for no reason? he he ... well the only reason I have is that there are a lot many "get rid of local" threads, so I was trying to think...
- by fluffy jo - at 2014.03.13 15:51:00
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